Why games beat slides for Scrum
Scrum is a decision framework. It only makes sense once you feel the pressure of a real Sprint: a Product Owner slipping in a "quick change", a Developer wanting the answer, a Definition of Done that's 90 percent met.
Slides can describe those moments. Games make you live them.
The full catalogue
- Foundations - The Five Values match, Spot the Pillar.
- Product Owner - Order the Backlog, Write a Sprint Goal, Protect the Sprint.
- Scrum Master - Spot the Impediment, Coach vs Command.
- Developer - Sprint Planning under capacity, Definition of Done Ship/Hold.
- Distributed teams - The Distributed Playbook.
Using Scrum games with a real team
Real Scrum teams use Scrumling as a warm-up for Retrospectives, as onboarding for new members, and as a low-stakes way to align on how the team interprets the Scrum Guide. Everyone plays the same round in five minutes, then the conversation writes itself.
Frequently asked questions
What are Scrum games?
Short interactive scenarios that put you in a Scrum team's shoes and grade your decisions against the 2020 Scrum Guide. Instead of reading how a Scrum Master should coach, you actually make the coaching call and see the outcome.
Do I need to install anything?
No. Every game runs in your browser. Create a free account to save your progress and earn a certificate.
Are these games suitable for team retrospectives?
Yes. The role scenarios work well as a shared warm-up, everyone plays the same round, then compares choices in a five-minute discussion. Great for distributed teams.
Which Scrum games are included?
The Five Values match, Spot the Pillar, Backlog Ordering, Sprint Goal writing, Protect the Sprint, Impediment Spotting, Coach vs Command, Capacity Planning, Definition of Done Ship/Hold, and the Distributed Playbook, ten games in total.